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Channel: Sarah Newton - Writer » heroquest
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Mindjamming at Dragonmeet 2011

Last Saturday, the 26th November, was the day of Dragonmeet, the annual roleplaying games convention at Kensington Town Hall, London. It was also Day Three of my “Dragonmeet Roadtrip”, my last UK trip...

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Fathoming “Nobilis”

Somewhere, sometime, I fell to the Dark Side, and became interested in narrative storytelling roleplaying games. I still emerge into the light from time to time, for a good crunchy sesh filled with...

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Asymmetric Gaming: Musings on HeroQuest 2nd edition (part 2)

Over the past few months I’ve been reading, playing, and thinking a lot about the 2nd edition of the HeroQuest roleplaying game, published by Moon Design. Several weeks ago I posted about my first...

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System Fatigue: Thoughts on D&D 5th Edition

Today at last Wizards of the Coast announced their plans to release a new, 5th edition of the Dungeons and Dragons roleplaying game, the grand-daddy of all RPGs. My first two thoughts were: well, so...

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Roleplaying Character Arcs: The Blade Runner Challenge (Part Two)

Last time, I laid down the challenge of trying to describe in roleplaying game terms what’s actually going on in the rooftop scene between Deckard and Batty at the end of Blade Runner. Most RPGs are...

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RuneQuest 6th Edition – First Glance

First up, this post is NOT a review! That’ll come much later, when I’ve had chance to read and digest this weighty 456-page document. However, it is an attempt to jot down my first impressions after a...

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Some Thoughts on Playing Fate Core in Glorantha

When I wrote Legends of Anglerre, one of my playtest worlds was Glorantha, one of my all-time favourite fantasy settings. With the new Fate Core, Glorantha becomes even more viable as a venue for...

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Dungeon World – Actual Play (Part 1)

Over the Christmas period I like to take a complete break from the “day job” of writing for RPGs and fiction. As a passionate writer and gamer, that’s sometimes tricky – it’s hard to let a day go by...

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Happy New Year from Mindjammer Central!

Wow! What a year. I don’t think I’m the only one looking back at 2012 with a sense of vertigo and dizziness – that was as turbulent a twelvemonth as I think I’ve had since the late 20th century! It’s...

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Dungeon World – Actual Play (Part 2)

In my previous post, I started off with some initial impressions of Dungeon World by Sage Kobold Games, including an Actual Play writeup of my first session, playing through the awesome old AD&D...

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